﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace VoltGameEditor
{
    public partial class ImportDiag : Form
    {
        public int RetVal = 0;

        public ImportDiag()
        {
            InitializeComponent();
        }

        private void b_cancel_Click(object sender, EventArgs e)
        {
            this.Close();
        }

        private void b_ok_Click(object sender, EventArgs e)
        {
            if (rb_opt1.Checked == true)
                RetVal = 1;
            if (rb_opt2.Checked == true)
                RetVal = 2;
        }
    }
}
